AI Insights · Timothy · January 2023
Top 5 Platformer Games in Italy Q4 2022 Performance
Explore the performance of the top 5 platformer games in Italy during Q4 2022, including insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 platformer games in Italy demonstrated varied performance metrics in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
Stumble Guys by Scopely, Inc. saw a notable fluctuation in its weekly revenue, peaking at around $260K in early October before experiencing a general decline to approximately $129K by the end of December. Weekly downloads showed a mid-quarter dip, bottoming at around 40K in late November, but rebounded to about 74K in the last week of December. The game's active users displayed a downward trend initially, decreasing from about 2.1M to 1.2M, but then slightly recovering to around 1.3M towards the quarter's end.
Subway Surfers from Sybo Games ApS maintained a relatively stable weekly revenue, hovering around $1K throughout the quarter. Downloads for this game were consistent, with a notable spike in the final week of December, reaching approximately 47K. Active users initially declined from around 920K to 740K in late November but saw an uptick back to approximately 830K by the end of December.
Going Balls by SUPERSONIC STUDIOS LTD experienced a varied revenue stream, peaking at around $182 in the last week of December. Downloads showed an overall upward trend, starting at approximately 34K in late September and reaching around 40K by the end of December. Weekly active users remained relatively steady, fluctuating between 97K and 143K throughout the quarter.
Geometry Dash Lite from RobTop Games AB experienced steady weekly revenue, with a peak of around $536 in the final week of December. Downloads saw a dip in early December to about 13K but recovered to approximately 26K by the year's end. Active users showed some fluctuations but remained above 480K, peaking at around 630K in late October.
Count Masters: Crowd Runner 3D by Freeplay LLC had relatively modest weekly revenue, peaking at around $110 in the last week of December. Downloads fluctuated, with a notable increase to approximately 25K in the final week of December. Active users showed a steady rise towards the end of the quarter, reaching about 102K in the last week of December.
These insights highlight the dynamic nature of the platformer gaming market in Italy. For more detailed analytics and trends, visit Sensor Tower.